Motel System
Cheap rooms players rent by the day, with a lockable door, storage, fridge and wardrobe.
What it is
A cheap first home. Players rent a room at the Pink Cage Motel (Alta) by the day and get a door they can lock, a private storage box, a fridge and a wardrobe.
How it works

Go to the front desk
Follow the neon bed icon on the map to the Pink Cage Motel and talk to the receptionist (E).
Rent a room
Choose Rent a room, pick a free room, choose how many days (1 to 30) and pay with cash or card. A room costs $175 a day. Your room shows on the map as "My room".
Use the room
Use the third eye (hold Left Alt) in the room: Lock / unlock the door, open your Stash (70 slots, 70 kg; only the renter and key holders can open it), My fridge (also 70 slots, 70 kg) and the Wardrobe for your saved outfits.
Pay rent, share a key, end the rent
Talk to the receptionist again and pick your room. Pay rent adds more days, Generate key item gives you a keys item for a friend (whoever holds it can lock and unlock the door), and End rent gives the room up.
A player can rent one room at a time. When rent runs out you cannot use the room until you pay, but you are not kicked out.
When the rent ends (you end it, or the owner removes you), whatever was left in the stash and fridge is moved to a claim stash. Talk to the receptionist at any front desk and choose Collect your things to take it.
Rooms. On motels built from interior shells, each room is its own instance, so renters of other rooms never see you. The Pink Cage rooms are real rooms in the map.
Break-ins. Anyone with a lockpick can pick a locked room door with the third eye; a successful break-in alerts the police. On-duty police (and sheriff / trooper) can shoot a locked door open from up to 10 m away.
Room doors are locked by the motel itself. Any other door at the motel (offices, back doors) is not locked out of the box. Create those in game with the doorlock menu (/doorlock, staff only). See Doorlock System and the official ox_doorlock guide.
Keys & commands
| Key | What it does | Who |
|---|---|---|
| E at the receptionist | Rent, pay rent, get a key, end rent | Everyone |
| Third eye on door / stash / fridge / wardrobe | Use the room | Renter and key holders |
| Third eye Lockpick on a locked door | Break in | Anyone with a lockpick |
Config options
File: [scripts]/[motels]/mvx_motels/config.lua
| Option | What it changes | Example |
|---|---|---|
rate (in the motel block) | Price per rent period | 175 |
rental_period | Rent by 'hour', 'day' or 'month' | 'day' |
maxoccupants | Renters per room | 5 |
uniquestash | true = every renter has their own storage, false = roommates share | true |
config.autokickIfExpire | Kick renters out when rent is due | false |
config.business | Let players buy the motel and run it | false |
config.breakinJobs | Jobs that can shoot doors open | police, sheriff, trooper |
config.stashblacklist | Items that cannot go in the stash or fridge | |
config.motels | The motels and their rooms (door, stash, wardrobe, fridge spots) |
Admin Quick Test
Setup
- Give yourself cash:
/giveaccountmoney me money 1000. - Give yourself lockpicks for the break-in test:
/giveitem me lockpick 2.
Rent a room
- Teleport to the Pink Cage front desk:
/tp 324.32 -231.47 54.22. Expected: the receptionist stands behind the desk. - Press E at her. Expected: she welcomes you and offers Rent a room.
- Choose Rent a room, pick room 1, set 1 day and pick Cash. Expected: "Room rented", $175 less cash, and "My room" on the map.
Use the room
- Teleport to room 1:
/tp 307.21 -212.79 54.42. Third eye on the door → Lock / unlock. Expected: the door locks and unlocks. - Go in. Third eye on the storage box → Stash, then on the fridge → My fridge. Expected: each opens a 70-slot, 70 kg stash next to your inventory.
/giveitem me water 1and put the water in the stash. - Third eye on the wardrobe → Wardrobe. Expected: your saved outfits open.
Key and rent
- Back at the desk, press E and pick your room. Expected: it shows the time left. Choose Generate key item. Expected: a
keysitem in your inventory; whoever holds it can lock and unlock room 1. - Choose Pay rent and add 1 day with cash. Expected: $175 less and more time left.
Break-in
- Lock room 1. Third eye on the locked door → Lockpick. Expected: a "Breaking in" bar and a skill check. Pass it and the door opens, and police get a "Break-in at Pink Cage Motel" alert. A failed check uses up one lockpick.
The end
- At the desk pick your room → End rent. Expected: the room is free again and "My room" is gone from the map.
- Talk to the receptionist again. Expected: a Collect your things option. Choose it. Result: a stash "Left in your motel room" opens with the water you left behind.
If it doesn't work
"You need a lockpick": the lockpick item is missing. End rent is refused while rent is owed; pay first. A player can only rent one room at a time.