Meth
Refill acid at the quarry, cook in the Meth Lab, break the glass and bag it.
Meth is the top drug. You need the meth card from Madrazo to enter the Meth Lab, and the cooking starts with a short memory game at the stove.

How it works
Get the meth card
Madrazo is learnt from Gerald. Bring him 5 coke action figures and he gives you the meth card and tells you about the Meth Lab and the Acid Refill.
Buy and fill the acid
Buy an empty plastic can and ammonia at the Pharmacist. Fill the can at the Acid Refill in the quarry.
Cook in the lab
| Step | You need | You get |
|---|---|---|
| Heat the stove | Win the memory game (6 blocks, 3 mistakes allowed) | |
| Start Cooking | ||
| Complete | 1 ammonia, 1 filled acid can | 1 meth glass, your empty can back |
| Break Meth | 1 meth glass, a hammer (kept) | 1 broken meth |
| Pack Meth | 1 broken meth, 1 plastic bag | 1 meth bag |
Heat, Start Cooking and Complete must be done in that order.
Keys & commands
| Key | What it does | Who |
|---|---|---|
| Third eye (Left Alt) on the acid refill, lab door and stations | Fill, enter, cook, break, pack | Everyone with the card |
| Mouse | Click the blocks in the memory game | Everyone |
Config options
File: [scripts]/[drugs]/mvx_drugs/modules/drugs/shared/sh_config.lua
| Option | What it changes | Example |
|---|---|---|
Config.Meth.Memorygame | Memory game at the stove | true |
Config.Madrazo.RequiredItems | Figures Madrazo wants | count = 5 |
Config.Meth.Enterlab.NeedItem | Card needed to enter | true |
Config.Pharmacist.Items | Can and ammonia prices | price = 2500 |
Admin Quick Test
Setup
- Give yourself the card and supplies:
/giveitem me meth_access 1,/giveitem me meth_emptysacid 1,/giveitem me meth_amoniak 1,/giveitem me hammer 1,/giveitem me plastic_bag 1. No job or police is needed to cook.
Stage 1 — Fill the acid
- Teleport to the Acid Refill at the quarry:
/tp 2718.76 1558.05 21.40. - Third eye, refill. 1
meth_emptysacidbecomes 1meth_sacid.
Stage 2 — Enter the lab
- Teleport to the Meth Lab door:
/tp 762.93 -1092.78 22.58. Third eye and enter: you are moved inside (996.99, -3200.70, -37.39).
Stage 3 — Cook (in this order)
- Stove: 1001.97, -3198.86, -38.53. Third eye Heat: the memory game opens (remember 6 white blocks for 5 seconds, click them in 10 seconds, 3 mistakes allowed). Win it.
- Pour spot: 1005.76, -3200.91, -38.10. Third eye Start Cooking.
- Finish spot: 1007.84, -3201.51, -38.53. Third eye Complete: 1
meth_amoniak+ 1meth_sacidbecome 1meth_glass, and you get yourmeth_emptysacidback.
Stage 4 — Break and pack
- Break table: 1016.47, -3194.15, -39.01. Third eye Break Meth (hammer kept): 1
meth_sharp. - Packing table: 1011.28, -3194.15, -39.04. Third eye Pack Meth: 1
meth_sharp+ 1plastic_bagbecome 1meth_bag. - Leave by the exit inside (996.49, -3200.62, -36.32).
Stage 5 — Madrazo's trade (meth card)
/giveitem me coke_figure 5. Teleport to Madrazo:/tp -1032.44 686.00 161.45. Third eye at the door and trade.
Result: 1 meth_bag from the lab. At Madrazo the 5 coke_figure are taken and you get 1 meth_access; he marks the Meth Lab and Acid Refill.
If it doesn't work: Heat, Start Cooking and Complete must be done in that order — starting again from Heat fixes a skipped step. Losing the memory game means try Heat again.